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 Project M Art Tuesdays : Animation Revamps

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Alblade
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MessageSujet: Project M Art Tuesdays : Animation RevampsMer 01 Oct 2014, 20:04

Et là mes amis, on pousse le vice jusqu'au bout !!

PM a écrit:

Charizard Forward Air by camelot. Slashing with the other claw now to create a stronger silhouette and a cleaner arc of motion for the claw. It looks particularly great ingame with the fiery effects : http://www.gfycat.com/EnergeticEarnestBluetonguelizard

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Pit Shield Bash Up B by FireBallStars. Pit now puts more of his body weight behind the shield to give the attack a greater sense of strength. He doesn't shift up in the animation because it's been touched up to move with momentum coding as opposed to via animation: http://www.gfycat.com/JauntyHideousDouglasfirbarkbeetle

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Ganon UTilt by FireBallStars. An already vicious axe kick made to look even more powerful now swinging round with his opposite leg. Stronger overall posing and additional details such as cape and finger movement help make it look more explosive: http://www.gfycat.com/HeftyDizzyDuiker

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Ganon Backfist by FireBallStars. What's this? Something completely new? Could this be a revamped Warlock Punch or something brand new entirely? Well, my friends you will have to wait and see! For now, enjoy the sheer force behind this powerful bone crushing backfist: http://www.gfycat.com/BitterIncompatibleCopperbutterfly

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Captain Falcon Run by myself. I felt the good Captain could use a more dynamic running animation. Something befitting world class racing champion and all round manly man Captain Falcon. His steps are fiercer now but he retains his patented karate chop action! http://www.gfycat.com/RichRectangularBlackwidowspider

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Ganon Back Air by myself. This moves has some quite brutal knockback in Melee and PM, however I felt the previous animation didn't quite reflect its power. I've strengthened the poses and sharpened the transitions to give it that bit of extra oomph: http://www.gfycat.com/EqualCookedDachshund

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Roy Side and Up Taunts by myself. I had done these animations previously for 3.0 and whilst I liked the general concepts of them, looking back they were rather unrefined and didn't look nearly as good as his Down Taunt (by Thany, who did a lot of work on animation Roy prior to 3.0). I've now revamped them to overall look much better. Old Taunts: http://www.gfycat.com/UnawareAltruisticCollardlizard http://www.gfycat.com/DecimalVerifiableAnhinga New Taunts: http://www.gfycat.com/AssuredAdoredAidi http://www.gfycat.com/GenerousAggressiveDog

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--- BUT WAIT, THERE'S MORE! ---

I shall be also doing a special animation stream to coincide with this Art Tuesday. Watch the development process first hand! The stream will be up at 12:30am GMT this Friday (that's 7:30pm EST or 4:30pm PST) and it will be running for a few hours.

Come and join. There is tea for all! http://www.twitch.tv/silentdo0m

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Tuthor
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MessageSujet: Re: Project M Art Tuesdays : Animation RevampsJeu 02 Oct 2014, 00:36

A la vache, y'a du boulot mine de rien, c'est cool de peaufiner des détails comme ceux là! Bien joué de leur part.

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Project M Art Tuesdays : Animation Revamps

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